The Results
Plant parents, not just owners
The end result of our iterative design process was an app experience focused on turning plant owners into plant parents. We implemented several major changes:
- A new homescreen focused on key actions from research
- Simplified app structure and plant profiles to create a simpler, more focused experience
- Gamification through quizzes and badges for accomplishing plant care tasks
- Ecommerce redesign to increase conversion
Growing impact
The redesigned app makes it easier to get started with and to care for multiple plants. This improves the results people get from using FYTA, as well as their likelihood of buying the plant sensors.
Early testing also showed our gamification features increased user motivation and connection with their plants. Some users started aiming for their plants to flower, something usually achievable only by experienced plant owners!
For our team, this project was a tremendously rewarding experience. We loved learning more about houseplants and appreciated the opportunity to make a measurable impact on them, as well as making plant care easier and more accessible for everyone!